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“NVIDIA released beta OpenGL 4.3 drivers today, so developers can immediately use this new functionality on NVIDIA desktop GPUs.” (More information at ) “Developer feedback has been key to creating a faster, more capable API that meets emerging needs, such as providing a secure platform for GPU-accelerated web applications using WebGL and compute shaders that harness GPU parallelism for advanced computation,” said Barthold Lichtenbelt, working group chair of the OpenGL ARB and director of Tegra graphics at NVIDIA. a multi-application robustness extension that ensures that an application that causes a GPU reset will not affect any other running applications.increased memory security that guarantees that an application cannot read or write outside its own buffers into another application’s data.indirect multi-draw that enables the GPU to compute and store parameters for multiple draw commands in a buffer object and re-use those parameters with one draw command, particularly efficient for rendering many objects with low triangle counts.texture views for interpreting textures in many different ways without duplicating the texture data itself. ![]() debug capability to receive debugging messages during application development. ![]()
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